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I tried out this game. It was very charming, but I did think it was a little too difficult to run on my system (which typically happens with Unity). Even so, I thought the writing was very captivating. In all its forms. From the intro to the text on signs. The music was very atmospheric and the sounds made for a pleasant mood. I liked playing the game. Beyond that the only other things I could nitpick is the crystals were very unforgiving with their brief and dim light. And I wasn't a fan of using the mouse as well as enter for interactions. I'd prefer one or the other for consistency as a gamer.

 

I also came across this weird bug. It still let me swing the staff, but it was out of sequence. 

Wish I could've played more but I couldn't make sense of the really dark cave, I really super would've wished it was like Undertale, a bit easier to manage. 

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For sure. I made the mistake in this project of using a third-party inventory system which, as you could tell, was much less convenient than ut's simplistic ui. Thanks for the feedback!

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I have a suggestion.

Change the colors of this page to  darker colors.

Feels like i just got flashbanged.

Or invert em. (Black background with white text).

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Lol, fair. When I posted this project I hadn't really considered page styling, so I'll probably fix that up real quick.

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thx bro